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Taxi Job Rebalance - Was It Applied?

Is your feature related to a problem? Yes, the problem being that on April 22nd there was an announcement saying the XP and payouts of Taxi were rebalanced. How? ‘Cause as far as I can see, there’s no change. I just timed and calculated an hour’s worth of consistent Taxi driving and I made $1,651 and 3500 XP. You may not see that as a problem just simply looking at the numbers I’ve laid out. However, let’s use Trucking for this example since it also allows use of different vehicles. Trucking, starting at level 10 you can buy your own truck which is significantly, already, better than the rental truck being able to pull trailers at like 85mph rather than the 45mph the rental does with those trailers. Cool. More levels in Trucking = more trailers = more XP = more trucks = faster trucks = more XP and money. You start off with the basic Taxi - It can do up to 120mph. You get a van at level 15 which is still somewhat speedy but basic taxi is better. Level 25 you get the SUV which I find is much better. But what do you get with those vehicles? Nothing. Unlike Trucking, Post Op, Garbage, Fishing, Hunting etc… you don’t gain ANY extra anything the higher you go. You take my example of 3500 XP in an hour at level 26 to level 27 and it’s 3500 XP every hour until you hit level 50 (Which is when you’re supposed to have an increase in local speed) I’m level 36 in Hunting and it takes 7087 XP to get to level 37. I’m level 41 in fishing and it takes 8230 XP to get to level 42. Which roughly means you’d have to spend almost 3 hours a day for 1 level from level 40 to 50 making $1,651 (roughly) per hour. Describe the feature you’d like: Another rebalance. As mentioned in the post below, the main problem with taxi is money and XP is based on distance. Which sucks ballz when roughly 85% of your trips are 0.4-1.2 miles each. Describe alternatives you’ve considered: I made a post 3 months ago that may or may not have gone overlooked. So, I’ll repost the link here: https://feedback.cityliferp.net/p/taxi-job-passengerlocation-variety

thealphastrain 3 days ago

💡 Suggestions

Car parking

When parking your vehicle, the vehicle should have continuity , what I mean by this is say you park your vehicle and you have a broken headlight and your car is slightly damaged . The next day if you log on and get your car, it should still be in the same condition as to how you left it. I noticed that I had a broken tail light and was slightly scratched, however when I got my car back , It was squeaky clean like it was brand-new. Everything was fixed. It would be really cool if this wasn’t the case because players can exploit a loophole and park their car severely damaged and then retrieve it all fixed and brand-new I think we should also be charged every time we park our car because it hides our valuables from others which is a massive advantage,,we should be charged for the privilege . Maybe even a bracket system depending on what car class you own So for example, if you drive a low end starter car, it would be the cheapest price, but if you want to store a supercar or an industrial vehicle that can hide a lot of items, then you’ll be charged top premium. Sorry for the long message, but I strive for immersion , and RP is a massive massive contributor to that.

azzles86 4 days ago

💡 Suggestions