Public Garages
I think the Garage system can upgrade. Being able to transfer your vehicle from one garage to another could be very beneficial. I think there should be a fee for transferring your vehicle depending on the location and how far one garage to another. Just an idea to throw out there.

ofnblue About 10 hours ago
💡 Suggestions
Public Garages
I think the Garage system can upgrade. Being able to transfer your vehicle from one garage to another could be very beneficial. I think there should be a fee for transferring your vehicle depending on the location and how far one garage to another. Just an idea to throw out there.

ofnblue About 10 hours ago
💡 Suggestions
Wood Cutting- Most trees have stopped working
Hello, I am pretty much the only wood cutter in the city so I dont have another person to test this. Every tier of trees above the basic/oak are not choppable. f8 reveals "Warning: [entity] GetNetworkObject: no object by ID 205^7" A few seconds after attempting to do so. This occured after the most recent tsunami. I have the level to chop the trees. While typing out this ticket im also getting "Warning: [entity] GetNetworkObject: no object by ID 1553^7" I have tried clearing cache and have flown out multiple times. This is repeatable at 4 different chopping locations all giving errors like above. I have a few other concerns with woodcutting as a whole that im putting a spreadsheet together for you guys, but as it stands most of the trees in the City dont work after the 4pm central tsunami on Mar, 10th. I was woodcutting up to the rain of the previous tsunami.

wfacew About 14 hours ago
🐛 Bug Reports
Wood Cutting- Most trees have stopped working
Hello, I am pretty much the only wood cutter in the city so I dont have another person to test this. Every tier of trees above the basic/oak are not choppable. f8 reveals "Warning: [entity] GetNetworkObject: no object by ID 205^7" A few seconds after attempting to do so. This occured after the most recent tsunami. I have the level to chop the trees. While typing out this ticket im also getting "Warning: [entity] GetNetworkObject: no object by ID 1553^7" I have tried clearing cache and have flown out multiple times. This is repeatable at 4 different chopping locations all giving errors like above. I have a few other concerns with woodcutting as a whole that im putting a spreadsheet together for you guys, but as it stands most of the trees in the City dont work after the 4pm central tsunami on Mar, 10th. I was woodcutting up to the rain of the previous tsunami.

wfacew About 14 hours ago
🐛 Bug Reports
ADMIN
I need someone to clear the red warning message off of my account that keeps popping up every time I fly in. I have been informed by staff that it should not still be showing up.

cbiskit15 About 20 hours ago
🐛 Bug Reports
ADMIN
I need someone to clear the red warning message off of my account that keeps popping up every time I fly in. I have been informed by staff that it should not still be showing up.

cbiskit15 About 20 hours ago
🐛 Bug Reports
MTL Flatbed at PDM - PDM Manager
The flatbed is one of PDM’s “Businesses Only” vehicles, despite how uncommon it is to get someone to purchase one, our flatbed doesn’t function. I have attempted using a personal and a local vehicle but it ended with the same result. As PDM is the only business to sell the Flatbed, can we get the truck back to functioning order so we can assist a business (that went through the process of getting approved and) who was looking to purchase one from PDM.

neoxcaliber2000 About 24 hours ago
🐛 Bug Reports
MTL Flatbed at PDM - PDM Manager
The flatbed is one of PDM’s “Businesses Only” vehicles, despite how uncommon it is to get someone to purchase one, our flatbed doesn’t function. I have attempted using a personal and a local vehicle but it ended with the same result. As PDM is the only business to sell the Flatbed, can we get the truck back to functioning order so we can assist a business (that went through the process of getting approved and) who was looking to purchase one from PDM.

neoxcaliber2000 About 24 hours ago
🐛 Bug Reports
Property Bugged
i bought a property 2 days ago payed 50 k to the person and didnt tell me its bugged every time i fly in to the property i am stuck in the place i can run but charecter stay in place

scar_raven 1 day ago
🐛 Bug Reports
Property Bugged
i bought a property 2 days ago payed 50 k to the person and didnt tell me its bugged every time i fly in to the property i am stuck in the place i can run but charecter stay in place

scar_raven 1 day ago
🐛 Bug Reports
Rejected
The Camry
So I brought my car in the get customized and i was told that unfortunately that car has no modifications apart from the bare bones basic (Paint, tint, wheels, etc). the Mechanic had even agreed it was kind of sad due to so many people buying this as their car, whether it’s because they own it IRL or it was the nicest thing they could buy for cheap. I’m not asking for much, i just want at least the factory Spoiler and potentially the Factory Lip Kit. I also feel that it should have more storage and have a more comfortable interior but beggars can’t be choosers. However the Camry has a spacious Trunk. PUT SIMPLY: - Factory wing (at least) - Factory Lip Kit (at least) - More Storage - Updated Interior Alternative: - Just add the Camry SE and charge 10k more The SE comes with the Lip Kit, Spoiler, and a minor Performance boost. I appreciate the read (and hopeful upvotes)

cheesemonger7217 1 day ago
💡 Suggestions
Rejected
The Camry
So I brought my car in the get customized and i was told that unfortunately that car has no modifications apart from the bare bones basic (Paint, tint, wheels, etc). the Mechanic had even agreed it was kind of sad due to so many people buying this as their car, whether it’s because they own it IRL or it was the nicest thing they could buy for cheap. I’m not asking for much, i just want at least the factory Spoiler and potentially the Factory Lip Kit. I also feel that it should have more storage and have a more comfortable interior but beggars can’t be choosers. However the Camry has a spacious Trunk. PUT SIMPLY: - Factory wing (at least) - Factory Lip Kit (at least) - More Storage - Updated Interior Alternative: - Just add the Camry SE and charge 10k more The SE comes with the Lip Kit, Spoiler, and a minor Performance boost. I appreciate the read (and hopeful upvotes)

cheesemonger7217 1 day ago
💡 Suggestions
VU Poles
The animation for dancing on the poles at the VU is out of line with the actual poles. it is frustrating bc eventually you move too far away from the pole and it kicks you off

cbug97 2 days ago
🐛 Bug Reports
VU Poles
The animation for dancing on the poles at the VU is out of line with the actual poles. it is frustrating bc eventually you move too far away from the pole and it kicks you off

cbug97 2 days ago
🐛 Bug Reports
Boomboxes QoL
Usability for events The ability to lock/unlock the use of a boombox via the person who places it would be nice, something similar to the lock/unlock on a house, where we can choose whether or not a boombox can be used by other people. This will help for larger events like car shows, and car meets that take up large area’s so that we can potentially use them as a PA system without having to hand out radio’s to the people who don’t have them. Possibly allow the ability to link boom boxes together in a chain, to play from 1 command module, like our phone or a boombox controller that can possibly be handheld? This will allow for boom boxes to be in sync for an idea like trying to run a PA system at an event, and allow for new role play opportunities that are currently very hard, or impossible to pull off, without some sort of special coordination with the gods. Thanks!

gnarley0369 2 days ago
💡 Suggestions
Boomboxes QoL
Usability for events The ability to lock/unlock the use of a boombox via the person who places it would be nice, something similar to the lock/unlock on a house, where we can choose whether or not a boombox can be used by other people. This will help for larger events like car shows, and car meets that take up large area’s so that we can potentially use them as a PA system without having to hand out radio’s to the people who don’t have them. Possibly allow the ability to link boom boxes together in a chain, to play from 1 command module, like our phone or a boombox controller that can possibly be handheld? This will allow for boom boxes to be in sync for an idea like trying to run a PA system at an event, and allow for new role play opportunities that are currently very hard, or impossible to pull off, without some sort of special coordination with the gods. Thanks!

gnarley0369 2 days ago
💡 Suggestions
Job tweaks / fixes
Hunting When placing down bait, it locks you in animation until you double press X to cancel the animation. Minor bug, but could use a fix. Sometimes the animal miraculously gets up after being shot clean through, and runs away? Fishing Please add a background to the fishing mini-game so that it’s easier to see, (even slightly shaded in) the new layout is awesome, but a bit hard to see if you’re not 100% locked in on it. Thanks!

gnarley0369 2 days ago
💡 Suggestions
Job tweaks / fixes
Hunting When placing down bait, it locks you in animation until you double press X to cancel the animation. Minor bug, but could use a fix. Sometimes the animal miraculously gets up after being shot clean through, and runs away? Fishing Please add a background to the fishing mini-game so that it’s easier to see, (even slightly shaded in) the new layout is awesome, but a bit hard to see if you’re not 100% locked in on it. Thanks!

gnarley0369 2 days ago
💡 Suggestions
Robbery/Heist Cooldowns
Over the last few weeks, the frequency of robberies and heists has made it difficult for PD to provide balanced coverage across the city. Today alone, during a 1.5 hour shift with only 4-5 Officers on duty we we’re called for over half a dozen store robberies, a laundromatt, bobcat and a airdrop.. maybe even 2 airdrops. This is not considering the other various calls like some small gang related shootings or standard 911’s by other players. It’s not secret that PD activity is low and criminals are feeling the lack of presence. This level of nonstop high priority crime makes it nearly impossible to respond to regular calls, conduct investigations, or engage in ANY meaning roleplay outside of chase to shoot scenarios. This issue isn’t that these activities exist, it’s the pace in which they happen. There is no meaningful cooldowns or limits. The server ends up funneling police into constant heist response with no downtime. This is causing burnout and reducing the overall RP quality for officers and civilians. My suggestion would be to: 1. Implement meaningful cooldowns on robberies, heists and major criminal events. 2. Consider server wide timers that prevent back to back heists/robberies from stacking This would allow PD to spread out and respond to standard calls, interact with the server and create healthy RP. This isn’t about punishing criminals, it’s about making the server more sustainable and enjoyable. A cooldown wouldn’t stop crime, it would just spready it out so PD can give each scene proper attention. Both PD and criminals would get better, longer scenes. When PD numbers are low, criminals feel restricted but when PD logs in and instantly gets hit with multiple store robberies, container heists, bobcats, airdrops, etc. There is no room for any RP beyond nonstop chase and shoot scenes. Better pacing > better PD morale Better PD morale > more cops clocking in More cops > more crime opportunities Cooldowns help both sides. Obviously, cooldowns is not the only thing that is currently contributing to PD burnout, but it is a great starting point. PD also struggles with lack of quality scenes. Majority of interactions escalate almost immediately into fleeing or gunfights despite life changing consequences a character should be considering even during simple traffic stops, minor offenses and petty crime. Robberies and heists tend to be very fast paced with little to no buildup which leaves no room for meaningful roleplay between PD and criminals. It’s always the same thing. Grab hostage from Alta, Garbage, Trucking, etc. > Demand free passage > Flee > Swap > Shoot. The balance between PD and criminal RP is important. Both sides rely on each other. Criminal activity creates opportunities for PD RP, and PD presence creates opportunites for criminal RP. When the balance shifts to far in one direction, whichever. The scenes become low quality, repetitive or rushed. Finding the right balance ensures both sides remain active and invested.

10011994 2 days ago
💡 Suggestions
Robbery/Heist Cooldowns
Over the last few weeks, the frequency of robberies and heists has made it difficult for PD to provide balanced coverage across the city. Today alone, during a 1.5 hour shift with only 4-5 Officers on duty we we’re called for over half a dozen store robberies, a laundromatt, bobcat and a airdrop.. maybe even 2 airdrops. This is not considering the other various calls like some small gang related shootings or standard 911’s by other players. It’s not secret that PD activity is low and criminals are feeling the lack of presence. This level of nonstop high priority crime makes it nearly impossible to respond to regular calls, conduct investigations, or engage in ANY meaning roleplay outside of chase to shoot scenarios. This issue isn’t that these activities exist, it’s the pace in which they happen. There is no meaningful cooldowns or limits. The server ends up funneling police into constant heist response with no downtime. This is causing burnout and reducing the overall RP quality for officers and civilians. My suggestion would be to: 1. Implement meaningful cooldowns on robberies, heists and major criminal events. 2. Consider server wide timers that prevent back to back heists/robberies from stacking This would allow PD to spread out and respond to standard calls, interact with the server and create healthy RP. This isn’t about punishing criminals, it’s about making the server more sustainable and enjoyable. A cooldown wouldn’t stop crime, it would just spready it out so PD can give each scene proper attention. Both PD and criminals would get better, longer scenes. When PD numbers are low, criminals feel restricted but when PD logs in and instantly gets hit with multiple store robberies, container heists, bobcats, airdrops, etc. There is no room for any RP beyond nonstop chase and shoot scenes. Better pacing > better PD morale Better PD morale > more cops clocking in More cops > more crime opportunities Cooldowns help both sides. Obviously, cooldowns is not the only thing that is currently contributing to PD burnout, but it is a great starting point. PD also struggles with lack of quality scenes. Majority of interactions escalate almost immediately into fleeing or gunfights despite life changing consequences a character should be considering even during simple traffic stops, minor offenses and petty crime. Robberies and heists tend to be very fast paced with little to no buildup which leaves no room for meaningful roleplay between PD and criminals. It’s always the same thing. Grab hostage from Alta, Garbage, Trucking, etc. > Demand free passage > Flee > Swap > Shoot. The balance between PD and criminal RP is important. Both sides rely on each other. Criminal activity creates opportunities for PD RP, and PD presence creates opportunites for criminal RP. When the balance shifts to far in one direction, whichever. The scenes become low quality, repetitive or rushed. Finding the right balance ensures both sides remain active and invested.

10011994 2 days ago
💡 Suggestions
Cow Milk Seller Too Far Away
When selling the milk cartons on the milk buyer at the farm it says you’re too far way. And the bucket is still only 1 use Saw a post about this from 2 months ago that says “resolved” but still is not.

alexamini 3 days ago
🐛 Bug Reports
Cow Milk Seller Too Far Away
When selling the milk cartons on the milk buyer at the farm it says you’re too far way. And the bucket is still only 1 use Saw a post about this from 2 months ago that says “resolved” but still is not.

alexamini 3 days ago
🐛 Bug Reports
Working Train System
I think it would be cool to add a working train system for transportation around the city. I have seen in some other cities they have a train system where the underground subway systems can transport people to a select number of locations like paleto, downtown, and other major areas like that for the same price it would be for like a taxi ride or like train tickets for different areas and the price is according to the area you are traveling to.

deebandz0 3 days ago
💡 Suggestions
Working Train System
I think it would be cool to add a working train system for transportation around the city. I have seen in some other cities they have a train system where the underground subway systems can transport people to a select number of locations like paleto, downtown, and other major areas like that for the same price it would be for like a taxi ride or like train tickets for different areas and the price is according to the area you are traveling to.

deebandz0 3 days ago
💡 Suggestions
Onion Tablet
After the latest update the onion tablet does not seem to work. I have tried many times after storms and every time i wake up. Others are not able to access the tablet either. Ive tried to put it in different pocket spots, ive dropped it and picked it back up, stashed it. Nothing seems to get it to work.

W50shadesofslay 3 days ago
🐛 Bug Reports
Onion Tablet
After the latest update the onion tablet does not seem to work. I have tried many times after storms and every time i wake up. Others are not able to access the tablet either. Ive tried to put it in different pocket spots, ive dropped it and picked it back up, stashed it. Nothing seems to get it to work.

W50shadesofslay 3 days ago
🐛 Bug Reports
In Progress
Vaping
There is no animation when vaping, you hear the noise of hitting it and then the smoke comes out but you don’t actually use a vape.

realsolarv 3 days ago
🐛 Bug Reports
In Progress
Vaping
There is no animation when vaping, you hear the noise of hitting it and then the smoke comes out but you don’t actually use a vape.

realsolarv 3 days ago
🐛 Bug Reports
Corner Selling Alternative
Currently with the corner selling feature it feels awkward to use and unnatural. with most NPCs that you corner sell to they either get too close and become hostile, stand too far away to make sales, or bug out entirely. (Quality of life) I would like to suggest instead allowing players to manual walk up to any locals/NPCs they see, hold the ALT key, look at the NPC, and interact from there to sell any drugs they have. This would greatly boost quality of life/immersion.

shmeat_man_ 3 days ago
💡 Suggestions
Corner Selling Alternative
Currently with the corner selling feature it feels awkward to use and unnatural. with most NPCs that you corner sell to they either get too close and become hostile, stand too far away to make sales, or bug out entirely. (Quality of life) I would like to suggest instead allowing players to manual walk up to any locals/NPCs they see, hold the ALT key, look at the NPC, and interact from there to sell any drugs they have. This would greatly boost quality of life/immersion.

shmeat_man_ 3 days ago
💡 Suggestions
Rejected
Selling Drugs, getting on bike
Randomly rag dolling when trying to get on a bike after any kind after corner selling. Alternative: set a timer or remove entirely.

shmeat_man_ 3 days ago
💡 Suggestions
Rejected
Selling Drugs, getting on bike
Randomly rag dolling when trying to get on a bike after any kind after corner selling. Alternative: set a timer or remove entirely.

shmeat_man_ 3 days ago
💡 Suggestions
Completed
Animation selling fish
When we are selling fish everyone is standing there like a dead body. It would be way more immersive if you get the same animation as selling to the pawn shop or drugs. So then we see people are busy selling instead of randomly standing there

Blizza 3 days ago
💡 Suggestions
Completed
Animation selling fish
When we are selling fish everyone is standing there like a dead body. It would be way more immersive if you get the same animation as selling to the pawn shop or drugs. So then we see people are busy selling instead of randomly standing there

Blizza 3 days ago
💡 Suggestions
Drug pay increase
I have been doing weed sales for a while, and compared to other jobs, you make more money doing legal activities than selling weed. I feel like weed should pay more, mainly because there is a real chance of getting arrested, and that chance is not low. I also think higher-quality weed should pay more than it currently does. This would make weed dealing a better-paying activity and more worth the risk.

salyix_53068 4 days ago
💡 Suggestions
Drug pay increase
I have been doing weed sales for a while, and compared to other jobs, you make more money doing legal activities than selling weed. I feel like weed should pay more, mainly because there is a real chance of getting arrested, and that chance is not low. I also think higher-quality weed should pay more than it currently does. This would make weed dealing a better-paying activity and more worth the risk.

salyix_53068 4 days ago
💡 Suggestions
Smoking in cars
Not sure if it is meant to be like this but once you smoke in a car you smoke that joint forever after you reached the limit on armor for that joint. To start a new joint you need to step out and back in the car, I get not letting people get 100% armor back maybe but can the joint not have a trail of green smoke till I get out of the car again😂

realsolarv 4 days ago
💡 Suggestions
Smoking in cars
Not sure if it is meant to be like this but once you smoke in a car you smoke that joint forever after you reached the limit on armor for that joint. To start a new joint you need to step out and back in the car, I get not letting people get 100% armor back maybe but can the joint not have a trail of green smoke till I get out of the car again😂

realsolarv 4 days ago
💡 Suggestions