At the moment, the cost of lowering or raising suspension on vehicles is the same regardless of how high or low you are going. For example, raising or lowering a vehicle by 1-inch costs about $25,000, which is the same price charged for much larger adjustments, such as raising or lowering a vehicle by 10 inches.
This pricing structure does not seem to accurately reflect the amount of adjustment being made. A minor change of 1 inch is often a small tweak to improve a vehicle’s stance. fitment, or drivability, while a much larger adjustment significantly alters the vehicle’s setup. Since both adjustments currently cost the same amount, players making small changes end up paying disproportionately high price.
A more balanced approach could be implementing a scaling or tiered pricing system where the cost increases based on the amount of suspension travel being adjusted. Smaller adjustments would remain affordable, while larger adjustments would still carry a higher cost that reflects the extent of the modification being made.
This would create a more realistic and fair pricing structure, encourage players to fine-tune their vehicles without facing a large upfront cost for minor changes, and make suspension modifications feel more proportional to the work being performed.
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In Review
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1 day ago

Gregory Smith
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In Review
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1 day ago

Gregory Smith
Get notified by email when there are changes.